Illusion Avatar – MU Online Skill
Offensive physical attack skill for Illusion Knight around level 100 (Imprint 100).
In MU Online, Illusion Avatar is used as an offensive physical attack skill. It is available to: Illusion Knight. The skill requires character level 100, which makes it a early‑game option for your build. In the game files it is treated as an Dexterity‑based skill (attack speed / accuracy / defense), so planning your stat points around that attribute will help you get the most out of it. Its base damage value recorded in SkillList.xml is 200 before weapon, equipment and buff modifiers are applied. Its Imprint value is 100, which helps you compare how efficiently it benefits from Imprint or mastery upgrades versus other skills in the same tree.
This data is read directly from the official SkillList.xml configuration
so you can cross‑check your server settings, plan PvE and PvP rotations or build
SEO‑friendly links such as
https://muonline.ai/skills/illusion-avatar
for your own MU Online server.
Skill Damage & Requirements
| Base Damage | 200 |
|---|---|
| Imprint Value | 100 |
| Required Level | 100 |
| Required Strength | 0 |
| Required Dexterity | 900 |
| Required Vitality | 0 |
| Required Energy | 0 |
| Required Command | 0 |
| Primary stat orientation | Dexterity‑based skill (attack speed / accuracy / defense) |
Eligible Classes & Evolution Stage
- Illusion Knight 2nd class (1st evolution quest complete)
Values like DarkWizard="1" or Alchemist="5" in the XML indicate which
class evolution can use the skill: 1 = starting class, 2 = 2nd class, 3 = 3rd class,
4 = 4th class / majestic, 5 = 5th class evolution.