Teleport – MU Online Skill

Utility / control skill for Dark Wizard, Light Wizard around level 17 (Imprint 100).

Index 6
Role utility / control skill
Imprint 100

In MU Online, Teleport is used as an utility / control skill. It is available to: Dark Wizard, Light Wizard. The skill requires character level 17, which makes it a early‑game option for your build. In the game files it is treated as an Energy‑based magical skill, so planning your stat points around that attribute will help you get the most out of it. It does not deal direct damage on its own and is instead focused on utility, buffs or passive power. Its Imprint value is 100, which helps you compare how efficiently it benefits from Imprint or mastery upgrades versus other skills in the same tree.

This data is read directly from the official SkillList.xml configuration so you can cross‑check your server settings, plan PvE and PvP rotations or build SEO‑friendly links such as https://muonline.ai/skills/teleport for your own MU Online server.

Skill Damage & Requirements

Base Damage 0
Imprint Value 100
Required Level 17
Required Strength 0
Required Dexterity 0
Required Vitality 0
Required Energy 88
Required Command 0
Primary stat orientation Energy‑based magical skill

Eligible Classes & Evolution Stage

  • Dark Wizard 1st class (base class)
  • Light Wizard 1st class (base class)

Values like DarkWizard="1" or Alchemist="5" in the XML indicate which class evolution can use the skill: 1 = starting class, 2 = 2nd class, 3 = 3rd class, 4 = 4th class / majestic, 5 = 5th class evolution.