MU Online Character Guide: Lemuria Mage
The Mage
Lemuria is different from the other spellcasting classes in MU Online. You need to use spheres to cast magic and gain new skills through orbs. While your HP and defense are relatively low, your magic attack power is high, and you have some secondary magic that helps party members in battle. This guide will cover the basics, key abilities, and specializations of the Mage to help new and returning players maximize their potential in battles.
Key Attributes of the Mage
Class: Lemuria Mage Location: Dungeon Primary Weapon: Spheres, Orbs Combat Style: Ranged, Spellcasting Difficulty: Medium to High |
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- Strength: Secondary for equipping certain gear; keep low to focus on magical stats.
- Agility: Enhances casting speed and evasion, useful for faster spell execution.
- Vitality: Adds to HP, valuable for a spellcaster with naturally lower defense.
- Energy: Main attribute, boosting spell damage and the effectiveness of support skills.
Recommended Stat Distribution: Focus on Energy for maximum spell damage, with some points in Agility for speed and Vitality for durability.
Skills Overview
The Mage: Lemuria boasts an impressive range of magical abilities. Below is a detailed list of skills, their requirements, elemental type, and where to obtain them:
- Poison: A dangerous poison spell that inflicts damage over time. (Energy: 140)
- Fire Ball: A fire-based projectile that targets and damages enemies. (Energy: 104)
- Lightning: A high-damage strike that targets multiple enemies with electrical energy. (Energy: 72)
- Meteorite: A powerful spell that summons a meteor to crash into the ground, causing significant damage. (Energy: 40)
- Flame: Creates a fiery blast that engulfs enemies within its area of effect. (Energy: 160)
- Twister: A swirling vortex of wind that damages and disorients enemies. (Energy: 180)
- Evil Spirit: Summons an evil spirit to attack enemies, dealing substantial damage. (Energy: 220)
- Hellfire: A powerful fire-based spell that inflicts massive area-of-effect damage. (Energy: 260)
- Cometfall: A destructive spell that calls down a comet to deal catastrophic damage. (Energy: 500)
- Expansion of Wizardry: Enhances the Mage's magical abilities, allowing for higher damage output. (Energy: 1058, Level: 220)
- Plasma Ball: A high-energy ball of plasma that deals heavy magic damage. (Energy: 600)
- Burst: A burst of explosive magic that strikes multiple enemies in quick succession. (Level: 220)
- Haste: Increases the Mage's movement and casting speed. (Level: 400)
- Earth Prison: Traps enemies in a magical prison, preventing them from moving. (Energy: 140)
- Poison Storm: A storm of poisonous magic that deals continuous damage to enemies within its radius. (Mage: Lemuria)
- Frozen Slaughter: A chilling attack that freezes and damages all enemies in its area. (Mage: Lemuria)
- Bleeding Heat: A fiery attack that causes enemies to bleed and take damage over time. (Mage: Lemuria)
- Shock Boom: A massive electric explosion that stuns and damages enemies. (Mage: Lemuria)
- Magic Arrow: A fast-casting spell that delivers single-target magic damage, ideal for quick attacks. (Energy: 142)
- Ice Storm: Summons a blizzard that deals AoE damage and slows enemies, perfect for crowd control and disrupting foes. (Energy: 849)
- Decay: A spell that weakens enemies by reducing their stats and inflicting damage. (War Mage, Energy: 953)
- Plasma Storm: A high-energy storm of plasma that deals AoE damage to enemies. (Horn of Fenrir skill)
- Expansion of Wizardry: Enhances magical abilities, boosting spell damage. (Energy: 1058, Level: 220, Marlon Quest Required)
- Marvel Burst: A magical burst that deals AoE damage to enemies. (Mage: Lemuria, Energy: 104)
- Unleash Marvel: A devastating attack that amplifies the Mage's power. (Energy: 700)
- Ultimate Force: A powerful force that enhances magic damage. (Arch Mage, Energy: 1073)
- Cure: Heals a target, restoring their health. (Master Skill)
- Beginners Heal: A basic healing spell that restores health. (Mage: Lemuria, Energy: 52)
- Beginners Recovery: Restores health and energy. (War Mage, Energy: 168)
- Beginners Defence: Enhances the target's defense for a limited time. (Mage: Lemuria, Energy: 72)
- Beginners Attack: Boosts the target's attack power for a limited time. (Mage: Lemuria, Energy: 92)
- Beginners Bless: Increases the target's magical abilities. (Mage: Lemuria, Energy: 150)
- Archangel's Will: A divine blessing that increases the Mage's magical powers. (Blessed Divine Archangel Weapon Skill)
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Ultimate Force of Saturation: A powerful offensive spell that channels immense energy to amplify the Mage's magical abilities, dealing massive area-of-effect damage to multiple enemies. This skill is unlocked after mastering *Unleash Marvel* and requires a significant amount of Energy (1073). Perfect for clearing large groups of enemies or dealing heavy damage in PvP battles. |
Specializations: Advancing Your Mage
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Lemuria (1st Evolution): The starting form, introducing players to sphere-based spellcasting and basic support abilities. |
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War Mage (2nd Evolution): Gains stronger elemental spells, focusing on high-damage magical attacks. |
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Mystic Mage (3rd Evolution): Enhances spellcasting efficiency, allowing faster casting and better support options. |
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Battle Mage (4th Evolution): Specializes in elemental magic with increased damage and AoE capabilities. |
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Arch Mage (5th Evolution): The final form, combining supreme magic power with versatile support and elemental mastery. |
Mastering Combo Skills
Combo Skills offer Mages the ability to chain powerful elemental spells for devastating effects. Introduced in Season 20, these Combo Skills are now available to all classes, making them indispensable for maximizing damage in advanced gameplay. Learn how to master the Combo Ring system and enhance your spellcasting prowess to dominate your enemies.
Effective Mage Gameplay Tips
- Maintain Distance: Mages excel at long-range combat. Stay out of melee range to maximize the effectiveness of your spells.
- Leverage Mana Shield: This crucial defensive skill shields your Mage from incoming damage, ensuring survival during high-stakes battles.
- Balance Offense and Support: While dealing massive damage, use supportive spells to aid your team and keep them in fighting shape.
- Focus on Magic-Enhancing Gear: Equip items that enhance Energy and Agility to accelerate casting and boost the power of your magical attacks.
Optimal Gear for Mages
To achieve peak performance as a Mage, equip gear that offers the following benefits:
- Energy boosts for enhanced magical damage.
- Increased HP and Defense to help sustain through extended battles.
- Improved Casting Speed and Accuracy to cast spells faster and more accurately.
- Mana Leech abilities to replenish Energy during prolonged engagements.
Maximize your Mage's potential by utilizing the Helix Jewel upgrade system. The best armor sets for Mages include Mystic and Elemental, with Supreme gear offering top-tier enhancements for spellcasting abilities.
Power Bonus System
Lemuria Mage (LM) - Power Bonus: 35% vs IK and AC
In MU Online AI, the power bonus system offers Mages a significant tactical advantage in player-versus-player (PvP) combat. With a 35% power boost against IK (Illusion Knight) and AC (Alchemist), the Lemuria Mage (LM) becomes a formidable opponent, allowing players to outmatch these classes in key battles. This system adds an extra layer of strategy to PvP encounters, rewarding players who understand class matchups and leveraging their power bonuses effectively.
Conclusion
The Mage class is ideal for players who enjoy powerful elemental spells with a balance of support abilities. With evolutions from Sorcerer to Arch Sorcerer, this class delivers high magic attack power and essential support to MU Online. Whether in PvE or PvP, the Mage is a versatile and impactful choice on the battlefield.