Earth Prison Strengthener – MU Online Skill
Offensive magical attack skill for Alchemist, Dark Wizard, Lemuria Mage + others (Imprint 135).
In MU Online, Earth Prison Strengthener is used as an offensive magical attack skill. It is primarily used by Alchemist, Dark Wizard, Lemuria Mage, Light Wizard and a few other compatible classes. Because it has no explicit level requirement, it can be integrated into builds across all stages of progression. In the game files it is treated as an Energy‑based magical skill, so planning your stat points around that attribute will help you get the most out of it. Its base damage value recorded in SkillList.xml is 4 before weapon, equipment and buff modifiers are applied. Its Imprint value is 135, which helps you compare how efficiently it benefits from Imprint or mastery upgrades versus other skills in the same tree.
This data is read directly from the official SkillList.xml configuration
so you can cross‑check your server settings, plan PvE and PvP rotations or build
SEO‑friendly links such as
https://muonline.ai/skills/earth-prison-strengthener
for your own MU Online server.
Skill Damage & Requirements
| Base Damage | 4 |
|---|---|
| Imprint Value | 135 |
| Required Level | 0 |
| Required Strength | 0 |
| Required Dexterity | 0 |
| Required Vitality | 0 |
| Required Energy | 20 |
| Required Command | 0 |
| Primary stat orientation | Energy‑based magical skill |
Eligible Classes & Evolution Stage
- Dark Wizard 3rd class (2nd evolution quest complete)
- Magic Gladiator 3rd class (2nd evolution quest complete)
- Rune Wizard 3rd class (2nd evolution quest complete)
- Light Wizard 3rd class (2nd evolution quest complete)
- Lemuria Mage 3rd class (2nd evolution quest complete)
- Alchemist 3rd class (2nd evolution quest complete)
Values like DarkWizard="1" or Alchemist="5" in the XML indicate which
class evolution can use the skill: 1 = starting class, 2 = 2nd class, 3 = 3rd class,
4 = 4th class / majestic, 5 = 5th class evolution.