Lista itemów MU Online – skrzydła, sety, itemy socket i bronie
Ta lista itemów MU Online dotyczy MUOnline.ai, serwera prywatnego, i jest odczytywana bezpośrednio z pliku danych przedmiotów serwera (ItemList.xml): 4800 broni, setów zbroi, skrzydeł, jewelów, pentagramów i przedmiotów zużywalnych wraz z wymaganiami levelu i statystyk.
Pod listą znajdziesz: jak craftuje się skrzydła od 1 do 5 poziomu, jakie itemy Mastery, Legendary i socket zawiera plik, co jest w Ruud Boxach i które przedmioty są dostępne wyłącznie na tym serwerze.
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Complete Item List
| ID | Item | Damage / Defense | Class & stage |
|---|---|---|---|
| 6830 |
Ring of Block
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Regular equipment.
|
No damage/defense | All classes |
| 6831 |
Protection Ring
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Regular equipment.
|
No damage/defense | All classes |
| 6832 |
Protection Ring
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Regular equipment.
|
No damage/defense | All classes |
| 6833 |
Talisman of Ascension I
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6834 |
Talisman of Ascension II
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6835 |
Talisman of Ascension III
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6836 |
Seal of Ascension II
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Common / misc item.
|
No damage/defense | All classes |
| 6837 |
Master Seal of Ascension II
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6838 |
Pure Virtue Wing Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Darknes Wizard, Glory Wizard, Battle Mage, Phantom Knight |
| 6839 |
Pure Destruction Wing Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Ignition Knight, Bloody Fighter, Magnus Gun Gunner, Templar Commander |
| 6840 |
Pure Phantom Wing Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Royal Elf, Infinity Rune Wizard |
| 6841 |
Pure Punishment Wing Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Duple Knight, Force Lord, Glory Wizard |
| 6842 |
Pure Barrier Wing Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Endless Summoner, Arcane Lancer, Rogue Slayer, Templar Commander |
| 6843 |
Pure Wings of Inevitability Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Royal Elf, Infinity Rune Wizard, Creator |
| 6844 |
Pure Eye Wing Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Endless Summoner, Arcane Lancer, Rogue Slayer |
| 6845 |
Pure Crimson Wing Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Ignition Knight, Duple Knight, Bloody Fighter, Magnus Gun Gunner |
| 6846 |
Pure Eternal Wing Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Darknes Wizard, Force Lord, Battle Mage, Phantom Knight |
| 6847 |
Pure Hyean's Wing Core (Type 1)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
|
No damage/defense | Infinity Rune Wizard, Creator |
| 6866 |
WereRabbit Egg
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6867 |
Evolution Stone
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6868 |
Luki
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6869 |
Luki (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6870 |
Tony
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6871 |
Tony (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6872 |
Nymph
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6873 |
Nymph (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6874 |
Safi
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6875 |
Safi (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6876 |
Lucky Bag Egg
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6877 |
Fire Flame Ghost Egg
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6878 |
Golden Goblin Egg
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6879 |
William
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6880 |
William (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6881 |
Paul
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6882 |
Paul (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6883 |
Chiron
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6884 |
Chiron (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6885 |
Wooparoo
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6886 |
Wooparoo (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6887 |
Tibetton
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6888 |
Tibetton (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6889 |
Witch
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6890 |
Witch (evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6891 |
Skull
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6892 |
Skull (evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6893 |
Pumpy
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6894 |
Pumpy (evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6895 |
Muun Energy Converter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6896 |
Wizardry Stone
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6897 |
Savath
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6898 |
Savath (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6899 |
Lycan
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6900 |
Lycan (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6901 |
Torby
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6902 |
Torby (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6908 |
Seiren
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6909 |
Seiren (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6910 |
Behemoth
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6911 |
Behemoth (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6912 |
Loggle
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6913 |
Loggle (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6914 |
Mino
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6915 |
Mino (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6916 |
Hound
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6917 |
Hound (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6918 |
Trive
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6919 |
Trive (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6920 |
Vogan
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6921 |
Vogan (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6922 |
Cyclop
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6923 |
Cyclop (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6924 |
Dark Transformation Ring
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Common / misc item.
|
No damage/defense | All classes |
| 6926 |
Bonf
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6927 |
Bonf (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6928 |
Hawk
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6929 |
Hawk (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6930 |
Muty
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6931 |
Muty (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6932 |
Conqueror's Badge
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6933 |
Badge of Hardships
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6934 |
Mantis
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6935 |
Mantis (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6936 |
Scolpy
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6937 |
Scolpy (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6938 |
Chafer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6939 |
Chafer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6946 |
Cosplay Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6947 |
Cosplay Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6948 |
Cheer Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6949 |
Cheer Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6950 |
Sporty Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6951 |
Sporty Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6952 |
Baal
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6953 |
Baal (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6954 |
Gaap
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6955 |
Gaap (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6956 |
Taaf
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6957 |
Taaf (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6958 |
Frozen
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6959 |
Frozen(Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6960 |
Loor
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6961 |
Loor(Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6962 |
Purssil
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6963 |
Purssil(Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6964 |
Lucky Rabbit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6965 |
Lucky Rabbit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6966 |
Songpyeon Rabbit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6967 |
Songpyeon Rabbit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6968 |
Mortar Rabbit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6969 |
Mortar Rabbit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6970 |
Tarius
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6971 |
Tarius (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6972 |
Rainer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6973 |
Rainer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6974 |
Alkamo
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6975 |
Alkamo (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6976 |
Glacuse
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6977 |
Glacuse (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6978 |
Kenturion
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6979 |
Kenturion (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6980 |
Rocka
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6981 |
Rocka (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6982 |
Repen
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6983 |
Repen (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6984 |
Pawn
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6985 |
Pawn (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6986 |
Grippus
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6987 |
Grippus (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6988 |
Polar Bear
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6989 |
Polar Bear (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6990 |
Present
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6991 |
Present (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6992 |
Rockinghorse
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6993 |
Rockinghorse (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6994 |
Aries
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6995 |
Aries (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6996 |
Lester
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6997 |
Lester (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6998 |
Merino
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 6999 |
Merino (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7000 |
Splinter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7001 |
Splinter(Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7002 |
Mutation
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7003 |
Mutation(Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7004 |
Pider
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7005 |
Pider(Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7006 |
Muun Egg
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7007 |
Sealed Blood Angel Armor of Fury
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7008 |
Sealed Blood Angel Helm of Fury
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7009 |
Sealed Blood Angel Pants of Fury
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7010 |
Sealed Blood Angel Boots of Fury
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7011 |
Sealed Blood Angel Armor of Vengeance
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7012 |
Sealed Blood Angel Helm of Vengeance
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7013 |
Sealed Blood Angel Pants of Vengeance
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7014 |
Sealed Blood Angel Gloves of Vengeance
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7015 |
Sealed Blood Angel Armor of Transcendence
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7016 |
Sealed Blood Angel Helm of Transcendence
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7017 |
Sealed Blood Angel Pants of Transcendence
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7018 |
Sealed Blood Angel Gloves of Transcendence
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7019 |
Sealed Blood Angel Armor of Flurry
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7020 |
Sealed Blood Angel Helm of Flurry
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7021 |
Sealed Blood Angel Pants of Flurry
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7022 |
Sealed Blood Angel Gloves of Flurry
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7023 |
Sealed Blood Angel Armor of Redemption
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7024 |
Sealed Blood Angel Helm of Redemption
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7025 |
Sealed Blood Angel Pants of Redemption
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7026 |
Sealed Blood Angel Gloves of Redemption
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7027 |
Sealed Blood Angel Armor of Extremity
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7028 |
Sealed Blood Angel Boots of Extremity
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7029 |
Sealed Blood Angel Pants of Extremity
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7030 |
Sealed Blood Angel Gloves of Extremity
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7031 |
Sealed Blood Angel Armor of Captivation
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7032 |
Sealed Blood Angel Boots of Captivation
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7033 |
Sealed Blood Angel Pants of Captivation
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7034 |
Sealed Blood Angel Gloves of Captivation
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7035 |
Sealed Blood Angel Armor of Conquest
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7036 |
Sealed Blood Angel Helm of Conquest
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7037 |
Sealed Blood Angel Pants of Conquest
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7038 |
Sealed Blood Angel Gloves of Conquest
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7039 |
Sealed Blood Angel Armor of Hertless
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7040 |
Sealed Blood Angel Helm of Hertless
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7041 |
Sealed Blood Angel Pants of Hertless
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7042 |
Sealed Blood Angel Gloves of Hertless
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7043 |
Sealed Blood Angel Armor of Honor
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7044 |
Sealed Blood Angel Helm of Honor
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7045 |
Sealed Blood Angel Pants of Honor
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7046 |
Sealed Blood Angel Gloves of Honor
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7047 |
Sealed Blood Angel Armor of Destruction
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7048 |
Sealed Blood Angel Helm of Destruction
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7049 |
Sealed Blood Angel Pants of Destruction
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7050 |
Sealed Blood Angel Boots of Destruction
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7051 |
Sealed Blood Angel Helm of Defense (Conviction)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7052 |
Sealed Blood Angel Armor of Defense (Conviction)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7053 |
Sealed Blood Angel Pants of Defense (Conviction)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7054 |
Sealed Blood Angel Boots of Defense (Conviction)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7055 |
Sealed Blood Angel Armor of Tenacity
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7056 |
Sealed Blood Angel Helm of Tenacity
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7057 |
Sealed Blood Angel Pants of Tenacity
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7058 |
Sealed Blood Angel Gloves of Tenacity
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 7059 |
Sealed Blood Angel Helm of Ritual
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
Co obejmuje ta baza przedmiotów
Każdy wiersz pochodzi z pliku danych przedmiotów, który odczytuje ta strona: 4800 pozycji w 20 sekcjach, od mieczy i tarcz po skrzydła, jewele, scrolle i Muuny.
MUOnline.ai działa na plikach serwera Season 21 Part 3. Dropy różnią się między Permanent Realm a Speed Realm Autumn Edition, więc porównaj realmy.
Jaką rolę pełnią jewele i Chaos Machine?
Według poradnika Webzen o jewelach Jewel of Bless podnosi item do +6, Jewel of Soul podnosi go z +7 do +9 z szansą 50% (75% z Luck), a od +10 wzwyż odpowiada Chaos Machine. Wszystkie jewele, ich szanse i miejsca dropu znajdziesz na stronie Jewele MU Online: szanse powodzenia i działanie.
Na MUOnline.ai konta VIP mają 99% szans na ulepszenia od +10 do +15. Głosuj na stronie Społeczność, aby zdobywać Vote Points, a potem wymień je na VIP w sklepie VIP Vote-Point Shop na swoim koncie.
Jak zrobić skrzydła od 1 do 5 poziomu?
Skrzydła craftuje się w Chaos Machine, a każda kombinacja skrzydeł zużywa Jewel of Chaos. Wyższe tiery wymagają dodatkowych materiałów, takich jak 1st do 5th Wing Relic oraz Condor Feather. Konta VIP na MUOnline.ai craftują skrzydła od 2 do 5 poziomu oraz skrzydła monster ze 100% szansą.
Plik przedmiotów określa wymagany level dla każdych skrzydeł i peleryny:
| Wymagany level | Przykłady z pliku przedmiotów |
|---|---|
| 1 | Small Wings of Elf, Wings of Growth |
| 150 | Wings of Elf, Wings of Heaven, Wings of Satan, Cape of Lord |
| 215 | Wings of Spirit, Wings of Soul, Wings of Dragon |
| 400 | Wings of Storm, Wings of Illusion, Cape of Emperor, Cape of Overrule |
| 800 | Angel Wings, Devil Wings, Genius Wings, Wings of Fate |
| 1200 | Wings of Inevitability, Wings of Wisdom, Crimson Wings |
Peleryny to ekwipunek klasowy: Cape of Lord i Cape of Emperor należą do klasy Dark Lord, a Cape of Fighter i Cape of Overrule do klasy Rage Fighter. Wings of Power wymagają levelu 750.
Webzen dodał Lv.5 Wings i Wing Core 10 września 2024. Oba elementy są w tych plikach serwera: dziesięć Pure Wing Core (Type 1), Wing Core Reinforcement Stone oraz Wings of Inevitability, skrzydła klasy Rune Wizard.
Jakie itemy socket zawiera plik?
Ustaw Typ przedmiotu na Ekwipunek socket, aby wyświetlić 245 itemów socket z pliku, takich jak Flameberge i Angelic Bow. Materiały do socketów również mają swoje pozycje:
- Seedy w sześciu żywiołach (Earth, Fire, Ice, Lightning, Water, Wind), każdy z własnym Seed Capsule.
- Seed Sphere dla każdego żywiołu w stopniach od 1 do 20, np. Seed Sphere (Fire) [Step: 1].
- Sphere (Di, Tri, Tetra), Sphere Upgrade Rune i Socket Upgrade Note.
Jakie sety Mastery i Legendary są w plikach?
- Mastery: Blood Angel (set, z którym startują postacie na Speed Realm Autumn Edition), Dark Angel, Holy Angel, Soul, Blue Eye, Silver Heart, Manticore, Brilliant i Apocalypse.
- Legendary: ekwipunek Legendary, Mage Legendary i Rune Legendary; pierwsze itemy Legendary od Webzen pojawiły się 9 września 2025.
- Archangel: bronie Archangel i Blessed Archangel, np. Divine Sword of Archangel.
- Kolczyki: Ancestral Earring (L) i (R), Earring of Honor.
- Guardiany: Leviathan (Webzen Season 19-2) i Tauros (Season 20-2), oba w wersjach Rare.
- Ability: Ability Crystal, karty Elite i Option Ability Card (Season 19-1).
- Pentagramy: Errtele: Anger, Blessing, Divinity, Integrity i Radiance.
Czym jest Ruud i co zawierają Ruud Boxy?
Ruud to przedmiot-waluta z własną pozycją w pliku. Ruud Boxy występują w dziewięciu rozmiarach, nazwanych od ilości Ruud w środku: 10, 50, 100, 400, 500, 1500, 2000, 3000 i 10 000, np. Ruud Box (10000). Wyszukaj ruud, aby zobaczyć je obok siebie.
Jaki ekwipunek jest dostępny wyłącznie na MUOnline.ai?
Sety Volt i Fury, Ring of Volt oraz itemy White Dragon to customowy ekwipunek MUOnline.ai. Nie ma ich jeszcze w pliku danych, na którym opiera się ta lista, dlatego nie wyświetlamy ich statystyk ani stron szczegółów.
Na Speed Realm Autumn Edition dropi więcej Volt Jewel niż na Permanent Realm, a Icewind Castle odbywa się 8x dziennie z większą liczbą nagród Volt; zobacz porównanie realmów.
Jak czytać tabelę przedmiotów
- ID: sekcja * 512 + indeks przedmiotu.
- Obrażenia / Obrona: wartość bazowa na +0.
- Klasa i stopień: najpierw nazwy z serwera, np. Templar Commander (Webzen: Temple Guard Commander), Alchemist Magician (Webzen: Alchemic Magician), Shining Wizard (Webzen: Shine Wizard).
- Wymagania i typ przedmiotu: na stronie szczegółów każdego itemu.
Wyszukiwanie, filtry i pełna lista przedmiotów
Szukaj po nazwie lub słowie, np. socket albo wings, a potem filtruj według klasy, kategorii, typu przedmiotu i levelu. Przejdź dalej do listy skilli, listy map i poradników klas.
FAQ o przedmiotach
Jak zrobić skrzydła w MU Online?
Połącz w Chaos Machine Jewel of Chaos ze składnikami danego tieru, np. odpowiednim Wing Relic lub Condor Feather. Konta VIP craftują skrzydła od 2 do 5 poziomu ze 100% szansą.
Czym jest Ruud w MU Online?
To przedmiot-waluta. Plik serwera zawiera sam Ruud oraz Ruud Boxy z ilością od 10 do 10 000 Ruud; wyszukaj ruud, aby otworzyć każdy z nich.
Jakie sety Mastery obejmuje lista?
Dziewięć tierów Mastery od Blood Angel do Apocalypse, a do tego ekwipunek Legendary, Mage Legendary i Rune Legendary. Postacie na Speed Realm Autumn Edition startują z setem Blood Angel.
Gdzie znajdę itemy socket?
Ustaw filtr Typ przedmiotu na Ekwipunek socket albo wyszukaj socket. Seedy, Seed Sphere i Sphere również mają własne pozycje.
Gdzie są szanse powodzenia jewelów?
Na stronie o jewelach MU Online, która opisuje bazowe szanse Webzen, szanse VIP w Chaos Machine na serwerze oraz dropy jewelów na obu realmach.
Czy sety Volt i Fury są na tej liście?
Jeszcze nie. To customowy ekwipunek MUOnline.ai, którego nie zawiera plik przedmiotów, na którym opiera się ta lista; na stronie realmów opisujemy, skąd pochodzą nagrody Volt.
Czy to oficjalne przedmioty MU Online?
Pochodzą z plików serwera Season 21 Part 3. Ekwipunek Volt i Fury jest customowy dla serwera.
Czy ta lista obejmuje wszystkie przedmioty na serwerze?
Zawiera wszystkie 4800 pozycji z pliku ItemList.xml, który odczytuje ta strona, z datą podaną na górze. Jeśli brakuje jakiegoś itemu, daj nam znać na Discordzie, a zaktualizujemy plik.