MU Online Eşya Listesi – Kanatlar, Setler, Soket Eşyaları ve Silahlar
Bu MU Online eşya listesi, özel bir sunucu olan MUOnline.ai'yi kapsar ve doğrudan sunucunun eşya veri dosyasından (ItemList.xml) okunur: seviye ve stat gereksinimleriyle birlikte 4,800 silah, zırh seti, kanat, jewel, pentagram ve tüketilebilir eşya.
Listenin altında: 1'den 5'e kadar seviye kanatların nasıl üretildiği, dosyada hangi Mastery, Legendary ve soket ekipmanlarının bulunduğu, Ruud Box'ların içinden ne çıktığı ve hangi ekipmanların bu sunucuya özel olduğu.
Search & Filter Items
Tip: You can press Search, or just type — results update automatically.
Complete Item List
| ID | Item | Damage / Defense | Class & stage |
|---|---|---|---|
| 8359 |
Illusion Knight Jacquard
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8360 |
Rage Fighter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8361 |
Grow Lancer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8362 |
Dark Lord
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8363 |
Alchemist
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8364 |
Rune Wizard
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8365 |
Crusader
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8403 |
Evolution Stone
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8404 |
Luki
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8405 |
Luki (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8406 |
Tony
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8407 |
Tony (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8408 |
Nymph
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8409 |
Nymph (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8410 |
Safi
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8411 |
Safi (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8415 |
William
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8416 |
William (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8417 |
Paul
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8418 |
Paul (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8419 |
Chiron
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8420 |
Chiron (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8421 |
Wooparoo
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8422 |
Wooparoo (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8423 |
Tibetton
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8424 |
Tibetton (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8425 |
Witch
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8426 |
Witch (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8427 |
Skull
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8428 |
Skull (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8429 |
Pumpkie
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8430 |
Pumpkie (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8431 |
Muun Energy Converter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8432 |
Wizardry Stone
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8433 |
Savath
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8434 |
Savath (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8435 |
Lycan
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8436 |
Lycan (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8437 |
Torby
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8438 |
Torby (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8444 |
Seiren
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8445 |
Seiren (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8446 |
Behemoth
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8447 |
Behemoth (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8448 |
Loggle
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8449 |
Loggle (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8450 |
Mino
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8451 |
Mino (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8452 |
Hound
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8453 |
Hound (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8454 |
Trive
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8455 |
Trive (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8456 |
Vogan
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8457 |
Vogan (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8458 |
Cyclop
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8459 |
Cyclop (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8462 |
Bonf
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8463 |
Bonf (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8464 |
Hawk
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8465 |
Hawk (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8466 |
Muty
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8467 |
Muty (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8470 |
Mantis
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8471 |
Mantis (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8472 |
Scolpy
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8473 |
Scolpy (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8474 |
Chafer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8475 |
Chafer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8476 |
Shogun
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8477 |
Shogun (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8478 |
Ninja
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8479 |
Ninja (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8480 |
Samurai
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8481 |
Samurai (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8482 |
Cosplay Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8483 |
Cosplay Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8484 |
Cheer Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8485 |
Cheer Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8486 |
Sporty Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8487 |
Sporty Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8488 |
Baal
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8489 |
Baal (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8490 |
Gaap
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8491 |
Gaap (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8492 |
Taaf
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8493 |
Taaf (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8494 |
Frozen
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8495 |
Frozen (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8496 |
Lure
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8497 |
Lure (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8498 |
Fur Seal
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8499 |
Fur Seal (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8500 |
Lucky Rabbit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8501 |
Lucky Rabbit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8502 |
Mooncake Rabbit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8503 |
Mooncake Rabbit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8504 |
Mortar Rabbit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8505 |
Mortar Rabbit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8506 |
Tarius
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8507 |
Tarius (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8508 |
Rainer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8509 |
Rainer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8510 |
Alkamo
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8511 |
Alkamo (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8512 |
Glacuse
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8513 |
Glacuse (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8514 |
Kenturion
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8515 |
Kenturion (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8516 |
Rocka
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8517 |
Rocka (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8518 |
Repen
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8519 |
Repen (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8520 |
Pawn
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8521 |
Pawn (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8522 |
Griffs
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8523 |
Griffs (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8524 |
Polar Bear
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8525 |
Polar Bear (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8526 |
Present
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8527 |
Present (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8528 |
Rocking Horse
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8529 |
Rocking Horse (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8530 |
Aries
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8531 |
Aries (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8532 |
Lester
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8533 |
Lester (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8534 |
Merino
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8535 |
Merino (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8536 |
Splinter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8537 |
Splinter (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8538 |
Mutation
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8539 |
Mutation (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8540 |
Fighter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8541 |
Fighter (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8601 |
Heywood
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8602 |
Heywood (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8603 |
Branch
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8604 |
Branch (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8605 |
Hook
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8606 |
Hook (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8607 |
Carnifle
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8608 |
Carnifle (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8609 |
Mandora
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8610 |
Mandora (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8611 |
Treat
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8612 |
Treat (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8613 |
Rose Spirit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8614 |
Rose Spirit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8615 |
Freesia Spirit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8616 |
Freesia Spirit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8617 |
Cherry Blossom Spirit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8618 |
Cherry Blossom Spirit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8619 |
Gigantes
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8620 |
Gigantes (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8621 |
Mammoth
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8622 |
Mammoth (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8623 |
Walker
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8624 |
Walker (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8625 |
Surfing Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8626 |
Surfing Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8627 |
Swim Tube Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8628 |
Swim Tube Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8629 |
Snorkeling Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8630 |
Snorkeling Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8631 |
Commander
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8632 |
Commander (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8633 |
Lance Soldier
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8634 |
Lance Soldier (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8635 |
Bow Soldier
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8636 |
Bow Soldier (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8637 |
Hammer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8638 |
Hammer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8639 |
Refear
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8640 |
Refear (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8641 |
Axer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8642 |
Axer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8643 |
Pumpkin Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8644 |
Pumpkin Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8645 |
Ghost
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8646 |
Ghost (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8647 |
Mummy Boy
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8648 |
Mummy Boy (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8649 |
Chrysanthemum
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8650 |
Chrysanthemum (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8651 |
Maple
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8652 |
Maple (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8653 |
Ginkgo
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8654 |
Ginkgo (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8655 |
Ghost (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8656 |
Mummy Boy (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8669 |
[PC Cafe] Aries
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8672 |
Toy Soldier
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8673 |
Toy Soldier (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8674 |
Christmas Tree
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8675 |
Christmas Tree (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8676 |
Snowman
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8677 |
Snowman (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8678 |
Busker Monkey
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8679 |
Busker Monkey (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8680 |
DJ Monkey
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
Bu eşya veritabanı neleri kapsıyor
Her satır, bu web sitesinin okuduğu eşya veri dosyasından gelir: kılıç ve kalkanlardan kanatlara, jewel'lara, scroll'lara ve Muun'lara kadar 20 bölümde 4,800 kayıt.
MUOnline.ai, Season 21 Part 3 sunucu dosyalarıyla çalışır. Drop'lar Permanent Realm ile Speed Realm Autumn Edition arasında farklılık gösterir, bu yüzden realm'leri karşılaştırın.
Jewel'lar ve Chaos Machine işin neresinde?
Webzen'in jewel rehberine göre Jewel of Bless bir eşyayı +6'ya kadar yükseltir, Jewel of Soul onu %50 şansla (Luck ile %75) +7'den +9'a çıkarır, +10 ve üzeri ise Chaos Machine ile yapılır. Tüm jewel'lar, başarı oranları ve nereden düştükleri MU Online jewel'ları: başarı oranları ve ne işe yaradıkları sayfasında.
MUOnline.ai'de VIP hesaplar +10 ile +15 arası yükseltmelerde %99 şans alır. Vote Points kazanmak için Topluluk sayfasından oy verin, ardından bunları hesabınızdaki VIP Vote-Point Shop'ta VIP ile takas edin.
1'den 5'e kadar seviye kanatlar nasıl yapılır?
Kanatlar Chaos Machine'de üretilir ve her kanat kombinasyonu bir Jewel of Chaos harcar. Üst seviyeler 1st ile 5th Wing Relic arası ve Condor Feather gibi ek malzemeler gerektirir. MUOnline.ai'deki VIP hesaplar 2-5. seviye kanatları ve monster wing'leri %100 şansla üretir.
Eşya dosyası her kanat ve pelerin için bir gerekli seviye belirler:
| Gerekli seviye | Eşya dosyasından örnekler |
|---|---|
| 1 | Small Wings of Elf, Wings of Growth |
| 150 | Wings of Elf, Wings of Heaven, Wings of Satan, Cape of Lord |
| 215 | Wings of Spirit, Wings of Soul, Wings of Dragon |
| 400 | Wings of Storm, Wings of Illusion, Cape of Emperor, Cape of Overrule |
| 800 | Angel Wings, Devil Wings, Genius Wings, Wings of Fate |
| 1200 | Wings of Inevitability, Wings of Wisdom, Crimson Wings |
Pelerinler sınıfa özel ekipmanlardır: Cape of Lord ve Cape of Emperor Dark Lord'a, Cape of Fighter ve Cape of Overrule ise Rage Fighter'a aittir. Wings of Power 750. seviyededir.
Webzen, Lv.5 Wings ve Wing Core'u 10 Eylül 2024'te ekledi. İkisi de bu sunucu dosyalarında mevcut: on adet Pure Wing Core (Type 1), Wing Core Reinforcement Stone ve bir Rune Wizard kanadı olan Wings of Inevitability.
Dosyada hangi soket eşyaları var?
Dosyadaki Flameberge ve Angelic Bow gibi 245 soket eşyasını listelemek için Eşya türü filtresini Soket ekipmanı olarak ayarlayın. Soket malzemelerinin de kendi kayıtları vardır:
- Altı elementte Seed'ler (Earth, Fire, Ice, Lightning, Water, Wind), her biri bir Seed Capsule ile.
- Her element için 1'den 20'ye kadar adımlarla Seed Sphere'ler, örneğin Seed Sphere (Fire) [Step: 1].
- Sphere'ler (Di, Tri, Tetra), Sphere Upgrade Rune ve Socket Upgrade Note.
Dosyalarda hangi Mastery ve Legendary setler var?
- Mastery: Blood Angel (Speed Realm Autumn Edition karakterlerinin başlangıç seti), Dark Angel, Holy Angel, Soul, Blue Eye, Silver Heart, Manticore, Brilliant ve Apocalypse.
- Legendary: Legendary, Mage Legendary ve Rune Legendary ekipmanları; Webzen'in ilk Legendary eşyaları 9 Eylül 2025'te geldi.
- Archangel: Divine Sword of Archangel gibi Archangel ve Blessed Archangel silahları.
- Küpeler: Ancestral Earring (L) ve (R), Earring of Honor.
- Guardian'lar: Leviathan (Webzen Season 19-2) ve Tauros (Season 20-2), ikisinin de Rare sürümleri var.
- Ability: Ability Crystal, Elite ve Option Ability Card'lar (Season 19-1).
- Pentagramlar: Errtel of Anger, Blessing, Divinity, Integrity ve Radiance.
Ruud nedir ve Ruud Box'lardan ne çıkar?
Ruud, dosyada kendi kaydı olan bir para birimi eşyasıdır. Ruud Box'lar, içlerindeki Ruud miktarına göre adlandırılan dokuz boyutta gelir: 10, 50, 100, 400, 500, 1,500, 2,000, 3,000 ve 10,000, örneğin Ruud Box (10000). Hepsini yan yana görmek için ruud araması yapın.
Hangi ekipmanlar MUOnline.ai'ye özel?
Volt ve Fury setleri, Ring of Volt ve White Dragon eşyaları MUOnline.ai'ye özel ekipmanlardır. Bu listenin dayandığı veri dosyasında henüz bulunmadıkları için stat veya detay sayfaları gösterilmez.
Speed Realm Autumn Edition, Permanent Realm'den daha fazla Volt Jewel düşürür ve Icewind Castle'ı günde 8 kez, daha fazla Volt ödülüyle düzenler; realm karşılaştırmasına göz atın.
Eşya tablosu nasıl okunur
- ID: bölüm * 512 + eşya indeksi.
- Hasar / Savunma: +0'daki temel değer.
- Sınıf ve aşama: önce sunucudaki adlar, örneğin Templar Commander (Webzen: Temple Guard Commander), Alchemist Magician (Webzen: Alchemic Magician), Shining Wizard (Webzen: Shine Wizard).
- Gereksinimler ve eşya türü: her detay sayfasında.
Arama, filtreleme ve tam eşya listesi
Ada veya socket ya da wings gibi bir kelimeye göre arayın, ardından sınıf, kategori, eşya türü ve seviyeye göre filtreleyin. Skill listesi, harita listesi ve sınıf rehberleri ile devam edin.
Eşya SSS
MU Online'da kanat nasıl yapılır?
Chaos Machine'de bir Jewel of Chaos'u, ilgili seviyenin malzemeleriyle (uygun Wing Relic veya Condor Feather gibi) birleştirin. VIP hesaplar 2-5. seviye kanatları %100 şansla üretir.
MU Online'da Ruud nedir?
Bir para birimi eşyasıdır. Sunucu dosyasında Ruud'un kendisi ve 10 ile 10,000 arasında Ruud içeren Ruud Box'lar yer alır; her birini açmak için ruud araması yapın.
Liste hangi Mastery setlerini içeriyor?
Blood Angel'dan Apocalypse'e dokuz Mastery kademesi, ayrıca Legendary, Mage Legendary ve Rune Legendary ekipmanları. Speed Realm Autumn Edition karakterleri Blood Angel setiyle başlar.
Soket eşyalarını nerede bulabilirim?
Eşya türü filtresini Soket ekipmanı olarak ayarlayın veya socket araması yapın. Seed'lerin, Seed Sphere'lerin ve Sphere'lerin de kendi kayıtları vardır.
Jewel başarı oranları nerede?
Webzen'in temel oranlarını, sunucunun VIP Chaos Machine oranlarını ve her iki realm'deki jewel drop'larını kapsayan MU Online jewel sayfasında.
Volt ve Fury setleri bu listede var mı?
Henüz yok. Bunlar, bu listenin dayandığı eşya dosyasında bulunmayan MUOnline.ai'ye özel ekipmanlardır; Volt ödüllerinin nereden geldiğini realm sayfası anlatır.
Bunlar resmi MU Online eşyaları mı?
Sunucunun Season 21 Part 3 sunucu dosyalarından gelirler. Volt ve Fury ekipmanları sunucuya özeldir.
Bu liste sunucudaki her eşyayı kapsıyor mu?
Bu web sitesinin okuduğu ItemList.xml'deki 4,800 kaydın tamamını listeler; tarih en üstte yazar. Eksik bir eşya varsa Discord'da bize bildirin, dosyayı güncelleyelim.