Search & Filter Items

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Showing items 3,201–3,400 of 4,800 in MU Online Season 21 (page 17 of 24).

Complete Item List

ID Item Damage / Defense Class & stage
6830 Ring of Block
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Regular equipment.
No damage/defense All classes
6831 Protection Ring
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Regular equipment.
No damage/defense All classes
6832 Protection Ring
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Regular equipment.
No damage/defense All classes
6833 Talisman of Ascension I
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6834 Talisman of Ascension II
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6835 Talisman of Ascension III
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6836 Seal of Ascension II
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Common / misc item.
No damage/defense All classes
6837 Master Seal of Ascension II
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6838 Pure Virtue Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Darknes Wizard, Glory Wizard, Battle Mage, Phantom Knight
6839 Pure Destruction Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Ignition Knight, Bloody Fighter, Magnus Gun Gunner, Templar Commander
6840 Pure Phantom Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Royal Elf, Infinity Rune Wizard
6841 Pure Punishment Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Duple Knight, Force Lord, Glory Wizard
6842 Pure Barrier Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Endless Summoner, Arcane Lancer, Rogue Slayer, Templar Commander
6843 Pure Wings of Inevitability Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Royal Elf, Infinity Rune Wizard, Creator
6844 Pure Eye Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Endless Summoner, Arcane Lancer, Rogue Slayer
6845 Pure Crimson Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Ignition Knight, Duple Knight, Bloody Fighter, Magnus Gun Gunner
6846 Pure Eternal Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Darknes Wizard, Force Lord, Battle Mage, Phantom Knight
6847 Pure Hyean's Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Infinity Rune Wizard, Creator
6866 WereRabbit Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6867 Evolution Stone
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6868 Luki
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6869 Luki (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6870 Tony
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6871 Tony (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6872 Nymph
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6873 Nymph (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6874 Safi
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6875 Safi (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6876 Lucky Bag Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6877 Fire Flame Ghost Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6878 Golden Goblin Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6879 William
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6880 William (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6881 Paul
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6882 Paul (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6883 Chiron
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6884 Chiron (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6885 Wooparoo
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6886 Wooparoo (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6887 Tibetton
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6888 Tibetton (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6889 Witch
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6890 Witch (evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6891 Skull
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6892 Skull (evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6893 Pumpy
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6894 Pumpy (evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6895 Muun Energy Converter
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6896 Wizardry Stone
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6897 Savath
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6898 Savath (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6899 Lycan
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6900 Lycan (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6901 Torby
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6902 Torby (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6908 Seiren
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6909 Seiren (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6910 Behemoth
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6911 Behemoth (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6912 Loggle
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6913 Loggle (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6914 Mino
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6915 Mino (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6916 Hound
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6917 Hound (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6918 Trive
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6919 Trive (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6920 Vogan
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6921 Vogan (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6922 Cyclop
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6923 Cyclop (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6924 Dark Transformation Ring
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Common / misc item.
No damage/defense All classes
6926 Bonf
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6927 Bonf (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6928 Hawk
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6929 Hawk (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6930 Muty
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6931 Muty (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6932 Conqueror's Badge
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6933 Badge of Hardships
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6934 Mantis
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6935 Mantis (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6936 Scolpy
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6937 Scolpy (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6938 Chafer
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6939 Chafer (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6946 Cosplay Girl
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6947 Cosplay Girl (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6948 Cheer Girl
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6949 Cheer Girl (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6950 Sporty Girl
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6951 Sporty Girl (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6952 Baal
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6953 Baal (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6954 Gaap
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6955 Gaap (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6956 Taaf
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6957 Taaf (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6958 Frozen
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6959 Frozen(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6960 Loor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6961 Loor(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6962 Purssil
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6963 Purssil(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6964 Lucky Rabbit
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6965 Lucky Rabbit (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6966 Songpyeon Rabbit
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6967 Songpyeon Rabbit (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6968 Mortar Rabbit
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6969 Mortar Rabbit (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6970 Tarius
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6971 Tarius (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6972 Rainer
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6973 Rainer (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6974 Alkamo
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6975 Alkamo (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6976 Glacuse
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6977 Glacuse (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6978 Kenturion
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6979 Kenturion (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6980 Rocka
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6981 Rocka (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6982 Repen
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6983 Repen (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6984 Pawn
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6985 Pawn (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6986 Grippus
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6987 Grippus (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6988 Polar Bear
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6989 Polar Bear (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6990 Present
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6991 Present (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6992 Rockinghorse
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6993 Rockinghorse (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6994 Aries
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6995 Aries (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6996 Lester
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6997 Lester (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6998 Merino
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6999 Merino (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7000 Splinter
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7001 Splinter(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7002 Mutation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7003 Mutation(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7004 Pider
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7005 Pider(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7006 Muun Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7007 Sealed Blood Angel Armor of Fury
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7008 Sealed Blood Angel Helm of Fury
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7009 Sealed Blood Angel Pants of Fury
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7010 Sealed Blood Angel Boots of Fury
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7011 Sealed Blood Angel Armor of Vengeance
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7012 Sealed Blood Angel Helm of Vengeance
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7013 Sealed Blood Angel Pants of Vengeance
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7014 Sealed Blood Angel Gloves of Vengeance
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7015 Sealed Blood Angel Armor of Transcendence
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7016 Sealed Blood Angel Helm of Transcendence
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7017 Sealed Blood Angel Pants of Transcendence
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7018 Sealed Blood Angel Gloves of Transcendence
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7019 Sealed Blood Angel Armor of Flurry
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7020 Sealed Blood Angel Helm of Flurry
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7021 Sealed Blood Angel Pants of Flurry
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7022 Sealed Blood Angel Gloves of Flurry
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7023 Sealed Blood Angel Armor of Redemption
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7024 Sealed Blood Angel Helm of Redemption
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7025 Sealed Blood Angel Pants of Redemption
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7026 Sealed Blood Angel Gloves of Redemption
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7027 Sealed Blood Angel Armor of Extremity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7028 Sealed Blood Angel Boots of Extremity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7029 Sealed Blood Angel Pants of Extremity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7030 Sealed Blood Angel Gloves of Extremity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7031 Sealed Blood Angel Armor of Captivation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7032 Sealed Blood Angel Boots of Captivation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7033 Sealed Blood Angel Pants of Captivation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7034 Sealed Blood Angel Gloves of Captivation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7035 Sealed Blood Angel Armor of Conquest
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7036 Sealed Blood Angel Helm of Conquest
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7037 Sealed Blood Angel Pants of Conquest
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7038 Sealed Blood Angel Gloves of Conquest
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7039 Sealed Blood Angel Armor of Hertless
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7040 Sealed Blood Angel Helm of Hertless
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7041 Sealed Blood Angel Pants of Hertless
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7042 Sealed Blood Angel Gloves of Hertless
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7043 Sealed Blood Angel Armor of Honor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7044 Sealed Blood Angel Helm of Honor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7045 Sealed Blood Angel Pants of Honor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7046 Sealed Blood Angel Gloves of Honor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7047 Sealed Blood Angel Armor of Destruction
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7048 Sealed Blood Angel Helm of Destruction
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7049 Sealed Blood Angel Pants of Destruction
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7050 Sealed Blood Angel Boots of Destruction
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7051 Sealed Blood Angel Helm of Defense (Conviction)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7052 Sealed Blood Angel Armor of Defense (Conviction)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7053 Sealed Blood Angel Pants of Defense (Conviction)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7054 Sealed Blood Angel Boots of Defense (Conviction)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7055 Sealed Blood Angel Armor of Tenacity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7056 Sealed Blood Angel Helm of Tenacity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7057 Sealed Blood Angel Pants of Tenacity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7058 Sealed Blood Angel Gloves of Tenacity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7059 Sealed Blood Angel Helm of Ritual
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes

Was diese Item-Datenbank abdeckt

Jede Zeile stammt aus der Item-Datendatei, die diese Website ausliest: 4.800 Einträge in 20 Sektionen, von Schwertern und Schilden bis zu Flügeln, Jewels, Scrolls und Muuns.

MUOnline.ai läuft mit Serverdateien der Season 21 Part 3. Die Drops unterscheiden sich zwischen dem Permanent Realm und dem Speed Realm Autumn Edition, also vergleiche die Realms.

Welche Rolle spielen Jewels und die Chaos Machine?

Laut Webzens Jewel-Guide bringt ein Jewel of Bless ein Item auf +6, ein Jewel of Soul hebt es von +7 bis +9 mit 50 % (75 % mit Luck), und ab +10 übernimmt die Chaos Machine. Alle Jewels, ihre Erfolgsraten und wo sie droppen, findest du unter MU Online Jewels: Erfolgsraten und Wirkung.

Auf MUOnline.ai erhalten VIP-Accounts 99 % bei Upgrades von +10 bis +15. Stimme auf der Community-Seite ab, um Vote Points zu sammeln, und löse sie dann im VIP Vote-Point Shop deines Accounts gegen VIP ein.

Wie stellt man Flügel Level 1 bis 5 her?

Flügel werden in der Chaos Machine hergestellt, und jede Flügel-Kombination verbraucht ein Jewel of Chaos. Höhere Stufen benötigen zusätzliche Materialien wie das 1st bis 5th Wing Relic und die Condor Feather. VIP-Accounts auf MUOnline.ai stellen Flügel Level 2 bis 5 und Monster-Flügel mit 100 % her.

Die Itemdatei legt für jeden Flügel und jeden Umhang ein Mindestlevel fest:

MindestlevelBeispiele aus der Itemdatei
1Small Wings of Elf, Wings of Growth
150Wings of Elf, Wings of Heaven, Wings of Satan, Cape of Lord
215Wings of Spirit, Wings of Soul, Wings of Dragon
400Wings of Storm, Wings of Illusion, Cape of Emperor, Cape of Overrule
800Angel Wings, Devil Wings, Genius Wings, Wings of Fate
1200Wings of Inevitability, Wings of Wisdom, Crimson Wings

Umhänge sind Klassenausrüstung: Cape of Lord und Cape of Emperor gehören zum Dark Lord, Cape of Fighter und Cape of Overrule zum Rage Fighter. Wings of Power liegen bei Level 750.

Webzen hat Lv.5-Flügel und den Wing Core am 10. September 2024 eingeführt. Beides ist in diesen Serverdateien enthalten: zehn Pure Wing Cores (Type 1), der Wing Core Reinforcement Stone und Wings of Inevitability, ein Flügel des Rune Wizard.

Welche Socket-Items enthält die Datei?

Stelle Item-Typ auf Socket-Ausrüstung, um die 245 Socket-Items der Datei anzuzeigen, etwa Flameberge und Angelic Bow. Auch die Socket-Materialien haben eigene Einträge:

  • Seeds in sechs Elementen (Earth, Fire, Ice, Lightning, Water, Wind), jeweils mit einer Seed Capsule.
  • Seed Spheres pro Element in den Stufen 1 bis 20, z. B. Seed Sphere (Fire) [Step: 1].
  • Spheres (Di, Tri, Tetra), die Sphere Upgrade Rune und die Socket Upgrade Note.

Welche Mastery- und Legendary-Sets sind in den Dateien?

  • Mastery: Blood Angel (das Set, mit dem Charaktere im Speed Realm Autumn Edition starten), Dark Angel, Holy Angel, Soul, Blue Eye, Silver Heart, Manticore, Brilliant und Apocalypse.
  • Legendary: Legendary-, Mage-Legendary- und Rune-Legendary-Ausrüstung; Webzens erste Legendary-Items erschienen am 9. September 2025.
  • Archangel: Archangel- und Blessed-Archangel-Waffen wie das Divine Sword of Archangel.
  • Ohrringe: Ancestral Earring (L) und (R), Earring of Honor.
  • Guardians: Leviathan (Webzen Season 19-2) und Tauros (Season 20-2), beide auch als Rare-Version.
  • Ability: Ability Crystal, Elite und Option Ability Cards (Season 19-1).
  • Pentagramme: Errtels of Anger, Blessing, Divinity, Integrity und Radiance.

Was ist Ruud und was steckt in Ruud Boxes?

Ruud ist ein Währungs-Item mit eigenem Eintrag in der Datei. Ruud Boxes gibt es in neun Größen, benannt nach dem enthaltenen Ruud: 10, 50, 100, 400, 500, 1.500, 2.000, 3.000 und 10.000, z. B. Ruud Box (10000). Suche nach ruud, um sie nebeneinander zu sehen.

Welche Ausrüstung gibt es nur auf MUOnline.ai?

Volt- und Fury-Sets, der Ring of Volt und White-Dragon-Items sind Custom-Ausrüstung von MUOnline.ai. Sie sind noch nicht in der Datendatei hinter dieser Liste enthalten, daher werden keine Stats oder Detailseiten angezeigt.

Im Speed Realm Autumn Edition droppen mehr Volt Jewels als im Permanent Realm, und Icewind Castle läuft 8x pro Tag mit mehr Volt-Belohnungen; siehe den Realm-Vergleich.

So liest du die Item-Tabelle

  • ID: Sektion * 512 + Item-Index.
  • Schaden / Verteidigung: Grundwert bei +0.
  • Klasse & Stufe: zuerst die Servernamen, z. B. Templar Commander (Webzen: Temple Guard Commander), Alchemist Magician (Webzen: Alchemic Magician), Shining Wizard (Webzen: Shine Wizard).
  • Anforderungen und Item-Typ: auf der jeweiligen Detailseite.

Suche, Filter und die komplette Itemliste

Suche nach Namen oder einem Begriff wie socket oder wings und filtere dann nach Klasse, Kategorie, Item-Typ und Level. Weiter geht es mit der Skill-Liste, der Map-Liste und den Klassen-Guides.

Item-FAQ

Wie stelle ich in MU Online Flügel her?

Kombiniere in der Chaos Machine ein Jewel of Chaos mit den Zutaten der jeweiligen Stufe, etwa dem passenden Wing Relic oder der Condor Feather. VIP-Accounts stellen Flügel Level 2 bis 5 mit 100 % her.

Was ist Ruud in MU Online?

Ein Währungs-Item. Die Serverdatei führt Ruud selbst sowie Ruud Boxes mit 10 bis 10.000 Ruud; suche nach ruud, um jede einzelne zu öffnen.

Welche Mastery-Sets enthält die Liste?

Neun Mastery-Stufen von Blood Angel bis Apocalypse, dazu Legendary-, Mage-Legendary- und Rune-Legendary-Ausrüstung. Charaktere im Speed Realm Autumn Edition starten mit dem Blood-Angel-Set.

Wo finde ich Socket-Items?

Stelle den Filter Item-Typ auf Socket-Ausrüstung oder suche nach socket. Auch Seeds, Seed Spheres und Spheres haben eigene Einträge.

Wo finde ich die Erfolgsraten der Jewels?

Auf der MU Online Jewels-Seite, die Webzens Basisraten, die VIP-Raten der Chaos Machine auf dem Server und die Jewel-Drops in beiden Realms abdeckt.

Sind Volt- und Fury-Sets in dieser Liste?

Noch nicht. Sie sind Custom-Ausrüstung von MUOnline.ai, die in der Itemdatei hinter dieser Liste nicht enthalten ist; die Realm-Seite erklärt, woher Volt-Belohnungen kommen.

Sind das die offiziellen MU Online Items?

Sie stammen aus den Serverdateien der Season 21 Part 3. Volt- und Fury-Ausrüstung sind Server-Customs.

Enthält diese Liste jedes Item auf dem Server?

Sie führt alle 4.800 Einträge der ItemList.xml auf, die diese Website ausliest, mit Datum oben auf der Seite. Fehlt ein Item, sag uns im Discord Bescheid, und wir aktualisieren die Datei.