Search & Filter Items

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Showing items 3,201–3,400 of 4,800 in MU Online Season 21 (page 17 of 24).

Complete Item List

ID Item Damage / Defense Class & stage
6830 Ring of Block
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Regular equipment.
No damage/defense All classes
6831 Protection Ring
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Regular equipment.
No damage/defense All classes
6832 Protection Ring
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Regular equipment.
No damage/defense All classes
6833 Talisman of Ascension I
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6834 Talisman of Ascension II
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6835 Talisman of Ascension III
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6836 Seal of Ascension II
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Common / misc item.
No damage/defense All classes
6837 Master Seal of Ascension II
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6838 Pure Virtue Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Darknes Wizard, Glory Wizard, Battle Mage, Phantom Knight
6839 Pure Destruction Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Ignition Knight, Bloody Fighter, Magnus Gun Gunner, Templar Commander
6840 Pure Phantom Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Royal Elf, Infinity Rune Wizard
6841 Pure Punishment Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Duple Knight, Force Lord, Glory Wizard
6842 Pure Barrier Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Endless Summoner, Arcane Lancer, Rogue Slayer, Templar Commander
6843 Pure Wings of Inevitability Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Royal Elf, Infinity Rune Wizard, Creator
6844 Pure Eye Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Endless Summoner, Arcane Lancer, Rogue Slayer
6845 Pure Crimson Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Ignition Knight, Duple Knight, Bloody Fighter, Magnus Gun Gunner
6846 Pure Eternal Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Darknes Wizard, Force Lord, Battle Mage, Phantom Knight
6847 Pure Hyean's Wing Core (Type 1)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Regular equ…
No damage/defense Infinity Rune Wizard, Creator
6866 WereRabbit Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6867 Evolution Stone
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6868 Luki
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6869 Luki (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6870 Tony
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6871 Tony (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6872 Nymph
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6873 Nymph (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6874 Safi
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6875 Safi (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6876 Lucky Bag Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6877 Fire Flame Ghost Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6878 Golden Goblin Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6879 William
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6880 William (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6881 Paul
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6882 Paul (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6883 Chiron
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6884 Chiron (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6885 Wooparoo
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6886 Wooparoo (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6887 Tibetton
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6888 Tibetton (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6889 Witch
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6890 Witch (evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6891 Skull
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6892 Skull (evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6893 Pumpy
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6894 Pumpy (evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6895 Muun Energy Converter
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6896 Wizardry Stone
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6897 Savath
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6898 Savath (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6899 Lycan
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6900 Lycan (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6901 Torby
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6902 Torby (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6908 Seiren
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6909 Seiren (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6910 Behemoth
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6911 Behemoth (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6912 Loggle
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6913 Loggle (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6914 Mino
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6915 Mino (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6916 Hound
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6917 Hound (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6918 Trive
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6919 Trive (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6920 Vogan
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6921 Vogan (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6922 Cyclop
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6923 Cyclop (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6924 Dark Transformation Ring
Jewel and Misc • Left ring Accessory
Slot: Left ring. No direct damage/defense. No stat requirements. Type: Common / misc item.
No damage/defense All classes
6926 Bonf
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6927 Bonf (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6928 Hawk
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6929 Hawk (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6930 Muty
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6931 Muty (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6932 Conqueror's Badge
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6933 Badge of Hardships
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6934 Mantis
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6935 Mantis (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6936 Scolpy
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6937 Scolpy (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6938 Chafer
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6939 Chafer (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6946 Cosplay Girl
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6947 Cosplay Girl (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6948 Cheer Girl
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6949 Cheer Girl (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6950 Sporty Girl
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6951 Sporty Girl (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6952 Baal
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6953 Baal (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6954 Gaap
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6955 Gaap (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6956 Taaf
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6957 Taaf (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6958 Frozen
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6959 Frozen(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6960 Loor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6961 Loor(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6962 Purssil
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6963 Purssil(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6964 Lucky Rabbit
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6965 Lucky Rabbit (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6966 Songpyeon Rabbit
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6967 Songpyeon Rabbit (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6968 Mortar Rabbit
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6969 Mortar Rabbit (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6970 Tarius
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6971 Tarius (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6972 Rainer
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6973 Rainer (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6974 Alkamo
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6975 Alkamo (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6976 Glacuse
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6977 Glacuse (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6978 Kenturion
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6979 Kenturion (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6980 Rocka
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6981 Rocka (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6982 Repen
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6983 Repen (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6984 Pawn
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6985 Pawn (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6986 Grippus
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6987 Grippus (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6988 Polar Bear
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6989 Polar Bear (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6990 Present
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6991 Present (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6992 Rockinghorse
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6993 Rockinghorse (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6994 Aries
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6995 Aries (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6996 Lester
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6997 Lester (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6998 Merino
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
6999 Merino (Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7000 Splinter
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7001 Splinter(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7002 Mutation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7003 Mutation(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7004 Pider
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7005 Pider(Evolved)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7006 Muun Egg
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7007 Sealed Blood Angel Armor of Fury
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7008 Sealed Blood Angel Helm of Fury
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7009 Sealed Blood Angel Pants of Fury
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7010 Sealed Blood Angel Boots of Fury
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7011 Sealed Blood Angel Armor of Vengeance
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7012 Sealed Blood Angel Helm of Vengeance
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7013 Sealed Blood Angel Pants of Vengeance
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7014 Sealed Blood Angel Gloves of Vengeance
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7015 Sealed Blood Angel Armor of Transcendence
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7016 Sealed Blood Angel Helm of Transcendence
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7017 Sealed Blood Angel Pants of Transcendence
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7018 Sealed Blood Angel Gloves of Transcendence
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7019 Sealed Blood Angel Armor of Flurry
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7020 Sealed Blood Angel Helm of Flurry
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7021 Sealed Blood Angel Pants of Flurry
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7022 Sealed Blood Angel Gloves of Flurry
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7023 Sealed Blood Angel Armor of Redemption
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7024 Sealed Blood Angel Helm of Redemption
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7025 Sealed Blood Angel Pants of Redemption
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7026 Sealed Blood Angel Gloves of Redemption
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7027 Sealed Blood Angel Armor of Extremity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7028 Sealed Blood Angel Boots of Extremity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7029 Sealed Blood Angel Pants of Extremity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7030 Sealed Blood Angel Gloves of Extremity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7031 Sealed Blood Angel Armor of Captivation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7032 Sealed Blood Angel Boots of Captivation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7033 Sealed Blood Angel Pants of Captivation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7034 Sealed Blood Angel Gloves of Captivation
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7035 Sealed Blood Angel Armor of Conquest
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7036 Sealed Blood Angel Helm of Conquest
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7037 Sealed Blood Angel Pants of Conquest
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7038 Sealed Blood Angel Gloves of Conquest
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7039 Sealed Blood Angel Armor of Hertless
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7040 Sealed Blood Angel Helm of Hertless
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7041 Sealed Blood Angel Pants of Hertless
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7042 Sealed Blood Angel Gloves of Hertless
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7043 Sealed Blood Angel Armor of Honor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7044 Sealed Blood Angel Helm of Honor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7045 Sealed Blood Angel Pants of Honor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7046 Sealed Blood Angel Gloves of Honor
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7047 Sealed Blood Angel Armor of Destruction
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7048 Sealed Blood Angel Helm of Destruction
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7049 Sealed Blood Angel Pants of Destruction
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7050 Sealed Blood Angel Boots of Destruction
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7051 Sealed Blood Angel Helm of Defense (Conviction)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7052 Sealed Blood Angel Armor of Defense (Conviction)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7053 Sealed Blood Angel Pants of Defense (Conviction)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7054 Sealed Blood Angel Boots of Defense (Conviction)
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7055 Sealed Blood Angel Armor of Tenacity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7056 Sealed Blood Angel Helm of Tenacity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7057 Sealed Blood Angel Pants of Tenacity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7058 Sealed Blood Angel Gloves of Tenacity
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes
7059 Sealed Blood Angel Helm of Ritual
Jewel and Misc • No fixed slot (inventory / quest / consumable) Jewel / upgrade
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
No damage/defense All classes

Qué abarca esta base de datos de ítems

Cada fila proviene del archivo de datos de ítems que lee este sitio: 4.800 entradas en 20 secciones, desde espadas y escudos hasta alas, joyas, pergaminos y Muuns.

MUOnline.ai usa archivos de servidor Season 21 Part 3. Los drops difieren entre el Permanent Realm y el Speed Realm Autumn Edition, así que compara los realms.

¿Qué papel cumplen las joyas y la Chaos Machine?

Según la guía de joyas de Webzen, la Jewel of Bless sube un ítem hasta +6, la Jewel of Soul lo lleva de +7 a +9 con un 50% (75% con Luck) y la Chaos Machine se encarga de +10 en adelante. Cada joya, su tasa y dónde cae están en Joyas de MU Online: tasas de éxito y para qué sirven.

En MUOnline.ai, las cuentas VIP tienen un 99% en las mejoras de +10 a +15. Vota desde la página Comunidad para ganar Vote Points y luego canjéalos por VIP en la VIP Vote-Point Shop de tu cuenta.

¿Cómo se hacen las alas nivel 1 a 5?

Las alas se crean en la Chaos Machine, y cada combinación de alas consume una Jewel of Chaos. Los niveles superiores añaden materiales como la 1st a 5th Wing Relic y la Condor Feather. Las cuentas VIP en MUOnline.ai crean alas nivel 2 a 5 y alas de monstruo al 100%.

El archivo de ítems fija un nivel requerido para cada ala y capa:

Nivel requeridoEjemplos en el archivo de ítems
1Small Wings of Elf, Wings of Growth
150Wings of Elf, Wings of Heaven, Wings of Satan, Cape of Lord
215Wings of Spirit, Wings of Soul, Wings of Dragon
400Wings of Storm, Wings of Illusion, Cape of Emperor, Cape of Overrule
800Angel Wings, Devil Wings, Genius Wings, Wings of Fate
1200Wings of Inevitability, Wings of Wisdom, Crimson Wings

Las capas son equipo de clase: Cape of Lord y Cape of Emperor son del Señor oscuro, Cape of Fighter y Cape of Overrule del Luchador furioso. Wings of Power está en el nivel 750.

Webzen añadió las alas Lv.5 y el Wing Core el 10 de septiembre de 2024. Ambos están en estos archivos de servidor: diez Pure Wing Cores (Type 1), la Wing Core Reinforcement Stone y Wings of Inevitability, unas alas del Mago rúnico.

¿Qué ítems socket contiene el archivo?

Pon Tipo de ítem en Equipo socket para ver los 245 ítems socket del archivo, como Flameberge y Angelic Bow. Los materiales socket también tienen sus entradas:

  • Seeds en seis elementos (Earth, Fire, Ice, Lightning, Water, Wind), cada una con su Seed Capsule.
  • Seed Spheres por elemento en pasos del 1 al 20, p. ej. Seed Sphere (Fire) [Step: 1].
  • Spheres (Di, Tri, Tetra), la Sphere Upgrade Rune y la Socket Upgrade Note.

¿Qué sets Mastery y Legendary hay en los archivos?

  • Mastery: Blood Angel (el set con el que empiezan los personajes del Speed Realm Autumn Edition), Dark Angel, Holy Angel, Soul, Blue Eye, Silver Heart, Manticore, Brilliant y Apocalypse.
  • Legendary: equipo Legendary, Mage Legendary y Rune Legendary; los primeros ítems Legendary de Webzen llegaron el 9 de septiembre de 2025.
  • Archangel: armas Archangel y Blessed Archangel, como la Divine Sword of Archangel.
  • Aretes: Ancestral Earring (L) y (R), Earring of Honor.
  • Guardianes: Leviathan (Webzen Season 19-2) y Tauros (Season 20-2), ambos con versiones Rare.
  • Ability: Ability Crystal, Elite y Option Ability Cards (Season 19-1).
  • Pentagramas: Errtels of Anger, Blessing, Divinity, Integrity y Radiance.

¿Qué es el Ruud y qué contienen las Ruud Boxes?

El Ruud es un ítem moneda con su propia entrada en el archivo. Las Ruud Boxes vienen en nueve tamaños, nombrados según el Ruud que contienen: 10, 50, 100, 400, 500, 1.500, 2.000, 3.000 y 10.000, p. ej. Ruud Box (10000). Busca ruud para verlas una junto a otra.

¿Qué equipo es exclusivo de MUOnline.ai?

Los sets Volt y Fury, el Ring of Volt y los ítems White Dragon son equipo personalizado de MUOnline.ai. Todavía no están en el archivo de datos de esta lista, así que no se muestran stats ni páginas de detalle.

El Speed Realm Autumn Edition suelta más Volt Jewels que el Permanent Realm y organiza Icewind Castle 8 veces al día con más recompensas Volt; consulta la comparación de realms.

Cómo leer la tabla de ítems

  • ID: sección * 512 + índice del ítem.
  • Daño / Defensa: valor base en +0.
  • Clase y etapa: primero los nombres del servidor, p. ej. Templar Commander (Webzen: Temple Guard Commander), Alchemist Magician (Webzen: Alchemic Magician), Shining Wizard (Webzen: Shine Wizard).
  • Requisitos y tipo de ítem: en cada página de detalle.

Búsqueda, filtros y la lista completa de ítems

Busca por nombre o por una palabra como socket o wings, y luego filtra por clase, categoría, tipo de ítem y nivel. Sigue con la lista de skills, la lista de mapas y las guías de clases.

Preguntas frecuentes sobre ítems

¿Cómo se hacen alas en MU Online?

Combina una Jewel of Chaos con los ingredientes de cada nivel, como la Wing Relic correspondiente o la Condor Feather, en la Chaos Machine. Las cuentas VIP crean alas nivel 2 a 5 al 100%.

¿Qué es el Ruud en MU Online?

Un ítem moneda. El archivo del servidor incluye el propio Ruud y Ruud Boxes que contienen entre 10 y 10.000 Ruud; busca ruud para abrir cada una.

¿Qué sets Mastery incluye la lista?

Nueve niveles Mastery, de Blood Angel a Apocalypse, además de equipo Legendary, Mage Legendary y Rune Legendary. Los personajes del Speed Realm Autumn Edition empiezan con el set Blood Angel.

¿Dónde encuentro ítems socket?

Pon el filtro Tipo de ítem en Equipo socket, o busca socket. Las Seeds, Seed Spheres y Spheres también tienen sus propias entradas.

¿Dónde están las tasas de éxito de las joyas?

En la página de joyas de MU Online, que cubre las tasas base de Webzen, las tasas VIP de la Chaos Machine del servidor y los drops de joyas en ambos realms.

¿Están los sets Volt y Fury en esta lista?

Todavía no. Son equipo personalizado de MUOnline.ai que el archivo de ítems de esta lista no contiene; la página de realms explica de dónde salen las recompensas Volt.

¿Son estos los ítems oficiales de MU Online?

Provienen de los archivos de servidor Season 21 Part 3. El equipo Volt y Fury es personalizado del servidor.

¿Esta lista cubre todos los ítems del servidor?

Incluye las 4.800 entradas del ItemList.xml que lee este sitio, con la fecha arriba. Si falta algún ítem, avísanos en Discord y actualizaremos el archivo.