MU Online Item List – Wings, Sets, Socket Items and Weapons
This MU Online item list covers MUOnline.ai, a private server, and is read straight from the server's item data file (ItemList.xml): 4,800 weapons, armor sets, wings, jewels, pentagrams and consumables with level and stat requirements.
Below the list: how wings level 1 to 5 are crafted, which Mastery, Legendary and socket gear the file holds, what Ruud Boxes contain and which gear is exclusive to this server.
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Complete Item List
| ID | Item | Damage / Defense | Class & stage |
|---|---|---|---|
| 8359 |
Illusion Knight Jacquard
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8360 |
Rage Fighter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8361 |
Grow Lancer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8362 |
Dark Lord
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8363 |
Alchemist
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8364 |
Rune Wizard
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8365 |
Crusader
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8403 |
Evolution Stone
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8404 |
Luki
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8405 |
Luki (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8406 |
Tony
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8407 |
Tony (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8408 |
Nymph
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8409 |
Nymph (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8410 |
Safi
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8411 |
Safi (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8415 |
William
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8416 |
William (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8417 |
Paul
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8418 |
Paul (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8419 |
Chiron
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8420 |
Chiron (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8421 |
Wooparoo
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8422 |
Wooparoo (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8423 |
Tibetton
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8424 |
Tibetton (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8425 |
Witch
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8426 |
Witch (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8427 |
Skull
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8428 |
Skull (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8429 |
Pumpkie
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8430 |
Pumpkie (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8431 |
Muun Energy Converter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8432 |
Wizardry Stone
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8433 |
Savath
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8434 |
Savath (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8435 |
Lycan
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8436 |
Lycan (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8437 |
Torby
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8438 |
Torby (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8444 |
Seiren
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8445 |
Seiren (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8446 |
Behemoth
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8447 |
Behemoth (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8448 |
Loggle
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8449 |
Loggle (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8450 |
Mino
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8451 |
Mino (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8452 |
Hound
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8453 |
Hound (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8454 |
Trive
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8455 |
Trive (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8456 |
Vogan
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8457 |
Vogan (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8458 |
Cyclop
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8459 |
Cyclop (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8462 |
Bonf
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8463 |
Bonf (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8464 |
Hawk
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8465 |
Hawk (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8466 |
Muty
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8467 |
Muty (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8470 |
Mantis
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8471 |
Mantis (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8472 |
Scolpy
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8473 |
Scolpy (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8474 |
Chafer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8475 |
Chafer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8476 |
Shogun
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8477 |
Shogun (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8478 |
Ninja
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8479 |
Ninja (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8480 |
Samurai
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8481 |
Samurai (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8482 |
Cosplay Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8483 |
Cosplay Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8484 |
Cheer Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8485 |
Cheer Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8486 |
Sporty Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8487 |
Sporty Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8488 |
Baal
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8489 |
Baal (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8490 |
Gaap
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8491 |
Gaap (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8492 |
Taaf
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8493 |
Taaf (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8494 |
Frozen
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8495 |
Frozen (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8496 |
Lure
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8497 |
Lure (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8498 |
Fur Seal
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8499 |
Fur Seal (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8500 |
Lucky Rabbit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8501 |
Lucky Rabbit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8502 |
Mooncake Rabbit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8503 |
Mooncake Rabbit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8504 |
Mortar Rabbit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8505 |
Mortar Rabbit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8506 |
Tarius
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8507 |
Tarius (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8508 |
Rainer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8509 |
Rainer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8510 |
Alkamo
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8511 |
Alkamo (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8512 |
Glacuse
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8513 |
Glacuse (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8514 |
Kenturion
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8515 |
Kenturion (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8516 |
Rocka
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8517 |
Rocka (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8518 |
Repen
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8519 |
Repen (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8520 |
Pawn
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8521 |
Pawn (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8522 |
Griffs
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8523 |
Griffs (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8524 |
Polar Bear
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8525 |
Polar Bear (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8526 |
Present
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8527 |
Present (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8528 |
Rocking Horse
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8529 |
Rocking Horse (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8530 |
Aries
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8531 |
Aries (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8532 |
Lester
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8533 |
Lester (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8534 |
Merino
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8535 |
Merino (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8536 |
Splinter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8537 |
Splinter (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8538 |
Mutation
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8539 |
Mutation (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8540 |
Fighter
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8541 |
Fighter (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8601 |
Heywood
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8602 |
Heywood (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8603 |
Branch
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8604 |
Branch (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8605 |
Hook
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8606 |
Hook (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8607 |
Carnifle
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8608 |
Carnifle (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8609 |
Mandora
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8610 |
Mandora (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8611 |
Treat
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8612 |
Treat (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8613 |
Rose Spirit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8614 |
Rose Spirit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8615 |
Freesia Spirit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8616 |
Freesia Spirit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8617 |
Cherry Blossom Spirit
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8618 |
Cherry Blossom Spirit (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8619 |
Gigantes
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8620 |
Gigantes (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8621 |
Mammoth
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8622 |
Mammoth (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8623 |
Walker
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8624 |
Walker (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8625 |
Surfing Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8626 |
Surfing Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8627 |
Swim Tube Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8628 |
Swim Tube Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8629 |
Snorkeling Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8630 |
Snorkeling Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8631 |
Commander
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8632 |
Commander (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8633 |
Lance Soldier
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8634 |
Lance Soldier (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8635 |
Bow Soldier
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8636 |
Bow Soldier (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8637 |
Hammer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8638 |
Hammer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8639 |
Refear
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8640 |
Refear (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8641 |
Axer
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8642 |
Axer (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8643 |
Pumpkin Girl
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8644 |
Pumpkin Girl (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8645 |
Ghost
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8646 |
Ghost (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8647 |
Mummy Boy
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8648 |
Mummy Boy (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8649 |
Chrysanthemum
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8650 |
Chrysanthemum (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8651 |
Maple
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8652 |
Maple (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8653 |
Ginkgo
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8654 |
Ginkgo (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8655 |
Ghost (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8656 |
Mummy Boy (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8669 |
[PC Cafe] Aries
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8672 |
Toy Soldier
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8673 |
Toy Soldier (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8674 |
Christmas Tree
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8675 |
Christmas Tree (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8676 |
Snowman
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8677 |
Snowman (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8678 |
Busker Monkey
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8679 |
Busker Monkey (Evolved)
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
| 8680 |
DJ Monkey
Slot: No fixed slot (inventory / quest / consumable). No direct damage/defense. No stat requirements. Type: Common / mi…
|
No damage/defense | All classes |
What this item database covers
Every row comes from the item data file this website reads: 4,800 entries in 20 sections, from swords and shields to wings, jewels, scrolls and Muuns.
MUOnline.ai runs Season 21 Part 3 server files. Drops differ between the Permanent Realm and the Speed Realm Autumn Edition, so compare the realms.
Where do jewels and the Chaos Machine fit in?
Per Webzen's jewel guide, Jewel of Bless raises an item to +6, Jewel of Soul takes it from +7 to +9 at 50% (75% with Luck), and the Chaos Machine handles +10 and above. Every jewel, its rate and where it drops are on MU Online jewels: success rates and what they do.
On MUOnline.ai, VIP accounts get 99% on +10 to +15 upgrades. Vote from the Community page to earn Vote Points, then redeem them for VIP in your account's VIP Vote-Point Shop.
How do you make wings level 1 to 5?
Wings are crafted in the Chaos Machine, and every wing combination consumes a Jewel of Chaos. Higher tiers add materials such as the 1st to 5th Wing Relic and the Condor Feather. VIP accounts on MUOnline.ai craft wings level 2 to 5 and monster wings at 100%.
The item file sets a required level for every wing and cape:
| Required level | Examples in the item file |
|---|---|
| 1 | Small Wings of Elf, Wings of Growth |
| 150 | Wings of Elf, Wings of Heaven, Wings of Satan, Cape of Lord |
| 215 | Wings of Spirit, Wings of Soul, Wings of Dragon |
| 400 | Wings of Storm, Wings of Illusion, Cape of Emperor, Cape of Overrule |
| 800 | Angel Wings, Devil Wings, Genius Wings, Wings of Fate |
| 1200 | Wings of Inevitability, Wings of Wisdom, Crimson Wings |
Capes are class gear: Cape of Lord and Cape of Emperor belong to the Dark Lord, Cape of Fighter and Cape of Overrule to the Rage Fighter. Wings of Power sits at level 750.
Webzen added Lv.5 Wings and the Wing Core on 10 September 2024. Both are in these server files: ten Pure Wing Cores (Type 1), the Wing Core Reinforcement Stone and Wings of Inevitability, a Rune Wizard wing.
Which socket items does the file contain?
Set Item type to Socket equipment to list the 245 socket items in the file, such as Flameberge and Angelic Bow. The socket materials have entries too:
- Seeds in six elements (Earth, Fire, Ice, Lightning, Water, Wind), each with a Seed Capsule.
- Seed Spheres per element in steps 1 to 20, e.g. Seed Sphere (Fire) [Step: 1].
- Spheres (Di, Tri, Tetra), the Sphere Upgrade Rune and the Socket Upgrade Note.
Which Mastery and Legendary sets are in the files?
- Mastery: Blood Angel (the set Speed Realm Autumn Edition characters start with), Dark Angel, Holy Angel, Soul, Blue Eye, Silver Heart, Manticore, Brilliant and Apocalypse.
- Legendary: Legendary, Mage Legendary and Rune Legendary gear; Webzen's first Legendary items arrived on 9 September 2025.
- Archangel: Archangel and Blessed Archangel weapons, such as Divine Sword of Archangel.
- Earrings: Ancestral Earring (L) and (R), Earring of Honor.
- Guardians: Leviathan (Webzen Season 19-2) and Tauros (Season 20-2), both with Rare versions.
- Ability: Ability Crystal, Elite and Option Ability Cards (Season 19-1).
- Pentagrams: Errtels of Anger, Blessing, Divinity, Integrity and Radiance.
What is Ruud and what do Ruud Boxes hold?
Ruud is a currency item with its own entry in the file. Ruud Boxes come in nine sizes named after the Ruud inside: 10, 50, 100, 400, 500, 1,500, 2,000, 3,000 and 10,000, e.g. Ruud Box (10000). Search ruud to see them side by side.
Which gear is exclusive to MUOnline.ai?
Volt and Fury sets, the Ring of Volt and White Dragon items are MUOnline.ai custom gear. They are not yet in the data file behind this list, so no stats or detail pages are shown.
The Speed Realm Autumn Edition drops more Volt Jewels than the Permanent Realm and runs Icewind Castle 8x per day with more Volt rewards; see the realm comparison.
How to read the item table
- ID: section * 512 + item index.
- Damage / Defense: base value at +0.
- Class & stage: server names first, e.g. Templar Commander (Webzen: Temple Guard Commander), Alchemist Magician (Webzen: Alchemic Magician), Shining Wizard (Webzen: Shine Wizard).
- Requirements and item type: on each detail page.
Search, filter and the complete item list
Search by name or a word such as socket or wings, then filter by class, category, item type and level. Continue with the skill list, the map list and the class guides.
Item FAQ
How do I make wings in MU Online?
Combine a Jewel of Chaos with the tier's ingredients, such as the matching Wing Relic or the Condor Feather, in the Chaos Machine. VIP accounts craft wings level 2 to 5 at 100%.
What is Ruud in MU Online?
A currency item. The server file lists Ruud itself and Ruud Boxes holding between 10 and 10,000 Ruud; search ruud to open each one.
Which Mastery sets does the list include?
Nine Mastery tiers from Blood Angel to Apocalypse, plus Legendary, Mage Legendary and Rune Legendary gear. Speed Realm Autumn Edition characters start with the Blood Angel set.
Where can I find socket items?
Set the Item type filter to Socket equipment, or search socket. Seeds, Seed Spheres and Spheres have their own entries too.
Where are the jewel success rates?
On the MU Online jewels page, which covers Webzen's base rates, the server's VIP Chaos Machine rates and jewel drops on both realms.
Are Volt and Fury sets in this list?
Not yet. They are MUOnline.ai custom gear that the item file behind this list does not contain; the realm page covers where Volt rewards come from.
Are these the official MU Online items?
They come from the server's Season 21 Part 3 server files. Volt and Fury gear are server-custom.
Does this list cover every item on the server?
It lists all 4,800 entries in the ItemList.xml this website reads, dated at the top. If an item is missing, tell us in Discord and we will update the file.