
Skill damage & requirements
- Base Damage
- 250
- Main stat
- Command
- Req. Level
- 92
- Req STR
- 0
- Req DEX
- 0
- Req ENE
- 126
- Req VIT
- 0
- Req CMD
- 340
Eligible classes & evolution stage
The stage is the class evolution that can use the skill: 1st = starting class, 2nd = after the second class quest, 3rd = third class, 4th = 4th class / majestic, 5th = 5th class evolution.
In MU Online, Electric Spike is used as an offensive physical attack skill. It is available to: Dark Lord. The skill requires character level 92, which makes it an early‑game option for your build. It is a Command‑based leadership skill (Dark Lord / emperor‑type classes), so planning your stat points around that attribute will help you get the most out of it. Its base damage value is 250 before weapon, equipment and buff modifiers are applied. Its Imprint value is 125, which helps you compare how efficiently it benefits from Imprint or mastery upgrades versus other skills in the same tree.
These values reflect the MU Online Season 21 skill data used on MUOnline.ai, so you can check requirements before you invest stat points and plan your PvE and PvP rotations around the skills your class can actually use.
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